Guides for your game server
Everything to launch, share and optimize your server, no jargon.
How to install a Minecraft modpack on your server
Modrinth or CurseForge, the loader you don’t have to pick, the real JVM heap per tier, and why the first boot takes twenty minutes.
Read the guide →Playing on a private server with friends
Why a server beats an open game, the password game by game, console access you can give without losing your seat, and splitting the bill.
Read the guide →How much does a game server cost by the hour?
The real numbers: the rate per RAM tier, the monthly cost by playing rhythm, and the exact point where a subscription becomes cheaper than us.
Read the guide →Free Minecraft server: is it actually possible?
Yes, it is — three ways, and what each really costs. The arithmetic behind the limits, and when free is genuinely the right answer.
Read the guide →Hosting a Minecraft server: what are your options?
At home, on a VPS or with an hourly host: the real cost of all three (electricity and VPS prices included), and which one fits your rhythm.
Read the guide →How much RAM for your game server?
The tiers per game, but above all how to tell whether your lag really comes from RAM: why adding more can make it worse, and when the CPU is what you should target.
Read the guide →How to make a Cobblemon server (Pokémon in Minecraft)
Cobblemon has no official server. What you actually need: Fabric, Java 21, the pack on both sides — and the real JVM heap behind the tier you pick.
Read the guide →How to run an All the Mods (ATM) server
500 mods: why the 8 GB tier isn’t enough, when it’s the CPU and not the RAM, and the three classic ways an ATM server fails.
Read the guide →How to move an existing Minecraft world to your server
What you actually have to grab (the Nether gets forgotten), the three accepted archive shapes, and the two mistakes that give an empty map.
Read the guide →How to set up a dedicated Valheim server
The mandatory password and its rules, crossplay on by default changing how people join, and the code that moves on every start.
Read the guide →Valheim crossplay server: PC, PS5, Switch 2 and Xbox
One world across PC and console: why a console can't host, the join code that is its only way in — and the catch of a code that changes at every start.
Read the guide →How to set up a dedicated Palworld server
The two passwords you must never merge, the official server’s memory leak and the setting that halves it, and why 16 GB is not comfort margin.
Read the guide →How to set up a Factorio multiplayer server
Settings live in server-settings.json, not in the environment. The empty-map trap, why you need no factorio.com account, and CPU over RAM.
Read the guide →Set up a dedicated Project Zomboid server (Build 42)
A Project Zomboid B42 server by the hour: sandbox preset, Workshop mods without the two-list trap, RAM that grows as you explore, and a world that stops ageing when the server is off.
Read the guide →How to make an RLCraft server
The most downloaded pack, and the harshest: what thirst, temperature and skill-gated progression change when you play as a group.
Read the guide →How to make a COBBLEVERSE server
All 1,025 Pokémon, the gyms and the Elite Four: what sets it apart from Cobblemon, and the real server cost of a complete roster.
Read the guide →How to make a Vault Hunters server
Research is per-player, vaults are generated on demand: why the load comes in spikes, and what that changes about sizing.
Read the guide →How to make a SkyFactory 4 server
The skyblock trap isn’t RAM or CPU: it’s the world type, chosen once at generation and never again.
Read the guide →How to make a Better MC (BMC2) server
280 mods with nothing to learn — and the load multiplier nobody mentions: waystones, which scatter your group across the map.
Read the guide →How to make a Prominence II server
One pack, two campaigns: the naming confusion cleared up, and the three questions a narrative pack forces on a group.
Read the guide →How to make a Create: Live 5 server
The only one of our modpacks where CPU matters more than RAM: Create physically turns blocks, and that’s paid for in ticks.
Read the guide →A Minecraft server with Adrenaline: optimising without changing the game
Not a content pack: it adds nothing and doesn’t lock your world in. Plus the honest order of levers when a server struggles — it comes fourth.
Read the guide →exaroton alternative: the honest comparison
Same model, two ways of counting: the price per RAM tier, what happens when the server is off, and the cases where exaroton stays the better choice.
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