Your Rust server, by the hour and subscription-free.
Start a dedicated Rust server whenever you want to play, then shut it down: you only pay for the hours you play, and your world is kept between sessions.
Ready in minutes · stop in 1 click · €0 when off · 🎁 first hour of play free
Why a Rust server with TickServ
Up to 50 players on the same server
Built-in admin console, no separate client to install
Your own mods, dropped into the tickserv/oxide/plugins folder from the browser
Your world saved automatically and restored on the next start
Automatic shutdown when nobody is playing: €0 while it’s off
A stable connection address, the same every session
Rust pricing
Billed by the started hour, based on RAM and performance. Server off = €0.
| Performance | vCPU | RAM | Price / hour |
|---|---|---|---|
Eco shared vCPU | 2 | 4 GB | €0.02/h |
Eco shared vCPU | 2 | 4 GB | €0.02/h |
Eco shared vCPU | 2 | 4 GB | €0.02/h |
Eco shared vCPU | 4 | 8 GB | €0.03/h |
Eco shared vCPU | 2 | 8 GB | €0.03/h |
Eco shared vCPU | 8 | 16 GB | €0.06/h |
Eco shared vCPU | 4 | 16 GB | €0.06/h |
Eco shared vCPU | 16 | 32 GB | €0.10/h |
Dedicated CPU dedicated vCPU | 2 | 8 GB | €0.10/h |
Dedicated CPU dedicated vCPU | 2 | 8 GB | €0.10/h |
Dedicated CPU dedicated vCPU | 2 | 16 GB | €0.13/h |
Dedicated CPU dedicated vCPU | 2 | 16 GB | €0.13/h |
Dedicated CPU dedicated vCPU | 4 | 32 GB | €0.26/h |
Dedicated CPU dedicated vCPU | 4 | 32 GB | €0.26/h |
Prices incl. VAT. You choose RAM and performance at creation. No subscription.
Launch your Rust server in 4 steps
Choose your setup
Pick Rust, the RAM and the performance level. Server ready in a few minutes.
Start in one click
Launch the server: you get a stable connection address to share.
Play with friends
Share the address and play together. Your progress is saved automatically.
Shut down when you're done
Stop in one click, or auto-shutdown when nobody plays. Server off = €0.
How much RAM for Rust?
A rough guide based on your game. When in doubt, start small: you can change tier whenever you want.
| Your game | Recommended RAM |
|---|---|
| Up to 50 players, no mods | 16 GB |
You can change RAM at any time, without losing your save. Ballpark figures, surveyed in September 2026.
Where your Rust server runs
You pick the country when you create the server. Which countries are available depends on the performance level.
| Performance | Available countries |
|---|---|
| Eco (shared vCPU) | 🇩🇪 Germany · 🇫🇮 Finland · 🇳🇱 Netherlands · 🇷🇴 Romania |
| Dedicated CPU (dedicated vCPU) | 🇩🇪 Germany · 🇫🇷 France · 🇬🇧 United Kingdom · 🇺🇸 🇨🇦 Canada — North America (East — New York, Chicago, Montreal) · 🇵🇱 Poland · 🇮🇹 Italy |
TickServ is operated by GONOTECH, a French company. If the provider is out of capacity in the country you picked, the fallback stays on the same continent.
Frequently asked questions
Can my friends join me?
Yes: your server has a stable connection address, the same every session. In Rust, open the console (F1) and type client.connect followed by the address.
Is my server private?
No, and that’s Rust: the game has neither a password nor a whitelist. Your server shows up in the server browser and anyone can join; you stay in control from your console (kick, ban). Worth knowing: a connected player, even a stranger, prevents the automatic stop — the server stays on, and billed, while they play.
What happens at the monthly wipe?
On the first Thursday of every month, Facepunch ships a mandatory update that resets the map of every Rust server, at every host. On the next start, your server updates itself and generates a new map: bases start from scratch. It isn’t a failure, it’s the game’s rhythm.
Is my world kept between sessions?
Yes, until the next wipe: the map and progress are saved before every stop and restored on the next start. Stopped, the server costs nothing.
Can I install plugins?
Yes: turn on “Oxide plugins (uMod)” in the settings, then drop your .cs files into the tickserv/oxide/plugins folder from the file manager. Their settings and data travel with your world. The server then moves to the game’s “Modded” tab.
What about the Rust+ app?
Its port is open: pair your server from the game, in the Rust+ menu. Since the server’s IP address can change between sessions, you may have to pair it again after a restart.
Rust guides
Playing on a private server with friends
Why a server beats an open game, the password game by game, console access you can give without losing your seat, and splitting the bill.
How much does a game server cost by the hour?
The real numbers: the rate per RAM tier, the monthly cost by playing rhythm, and the exact point where a subscription becomes cheaper than us.
How much RAM for your game server?
The tiers per game, but above all how to tell whether your lag really comes from RAM: why adding more can make it worse, and when the CPU is what you should target.
Migrating your server from Nitrado, G-Portal or another host
How to extract your save (Nitrado, G-Portal, Bisect, Pterodactyl), upload files at €0 before booting, and verify your world before cancelling.
Where to host your game server: Germany, France, the UK or Quebec?
What the country actually changes — latency, applicable law, price — and the constraint we write down plainly: our cheapest rate exists only in Germany. Changing country later does not cost you your world.
Pay-as-you-go game server hosting: it exists, and here is how it works
The model you are told does not exist: why your world needs no running machine, why “shutting down your VM” does not get you to €0, and the hour count past which a subscription wins again.
Official Rust references: official sitededicated-server documentation