You pay to play. Zero gotchas.
The worst part of game hosting is the billing: automatic renewals, refused refunds, impossible cancellations. At TickServ, it's the opposite — and we put it in writing.
Create my serverNo subscription
You top up a wallet and pay by the hour played. No recurring charges.
No auto-renewal
We'll never bill you “by surprise” on a renewal date. You top up whenever YOU want.
€0 when off
Server stopped = €0. No idle fees, no storage fees. The server even shuts down on its own when nobody's playing.
Instant shutdown
You stop in one click, whenever you want. No commitment period, no cancellation form.
Transparent cost
You see in real time what you're spending, by the hour started. The simulator estimates the cost before you dive in.
Your world, kept for free
We keep your world at no cost and with no size limit, saved before every shutdown. Never deleted for non-payment.
Never cut off mid-game
Running low on balance? As long as a player is connected, we give you a little extra and warn you — we won't interrupt your session.
No hidden fees
The price shown is all-inclusive, VAT included. No “dedicated IP” surcharge, no hike at renewal.
TickServ vs the classic monthly subscription
For playing in sessions with friends, the model changes everything.
| TickServ | Monthly subscription | |
|---|---|---|
| Commitment | ✓None | Often 1 to 12 months |
| Billing | ✓By the hour played | The whole month, even unused |
| Server off | ✓€0 | Full price |
| Renewal | ✓Manual — you top up | Automatic by default |
| Cancellation | ✓Instant, in 1 click | Form / support / delays |
| World backup | ✓Free, unlimited | Quota / paid / on the same server |
| Hidden fees | ✓None (VAT included) | Dedicated IP, extras, hike at renewal |
General comparison of the billing model, for guidance only — offers vary from one host to another.
Try it risk-free
Top up the minimum, play a session, stop. You only pay for the hours played, and your world waits for you free of charge for next time.
Create my server