---
title: "Enshrouded 1.0 server: what changes when it launches October 15"
description: "Enshrouded leaves Early Access on 15 October 2026, on PC and PlayStation 5. On our end, there's nothing to do: your server boots straight into the version Steam just published."
url: https://tickserv.com/news/enshrouded-1-0
site: "TickServ (https://tickserv.com)"
lang: en
published: 2026-09-23
games: [enshrouded]
---
Enshrouded leaves Early Access on **15 October 2026**, after just under three years on Steam — Keen Games confirmed the date on 25 June 2026. The game launches that day on PC and PlayStation 5 (including PS5 Pro); the Xbox Series X|S version is delayed to spring 2027, with Keen Games saying it needs more time to reach the quality bar it wants on that platform.

## Your server switches to 1.0 on its own

Here, Enshrouded always tracks the latest published version: nothing is baked into the image, the server re-downloads the game from SteamCMD on every start (see the guide, §2). In practice: if your server is off on October 15, its next start is already 1.0; if it's still running Early Access, a restart from your dashboard is all it takes. Nothing to launch or pick yourself.

## Your save

Keen Games hasn't announced a world wipe for 1.0, and hasn't forced one in nearly three years of major Early Access updates. That said, it isn't a written guarantee from the publisher: your world stays archived between sessions here regardless (§7 of the guide), so you already keep a dated copy from before the update either way.

## RAM guidance is unchanged, for now

Keen Games hasn't published revised hardware requirements for 1.0 as of this writing. Our guidance stays the one in §8 of the guide: 16 GB on the dedicated CPU tier to fill all 16 slots. We'll update this page if the publisher posts new figures.

## What this doesn't answer

Keen Games hasn't confirmed crossplay between PC and PS5, nor a dedicated server for PlayStation at launch: our servers stay PC servers, and we're not promising anything on the console side until the publisher writes it down. And as with any major update, we won't know the exact server-side changes (ports, configuration) until the patch notes ship on the day — we'll come back here once 1.0 is verified on a real machine.

[Create your Enshrouded server](https://tickserv.com/games/enshrouded) · [The full guide](https://tickserv.com/guides/enshrouded-server-hosting)
