---
title: "Necesse server hosting by the hour — from €0.02/h · TickServ"
description: "Necesse server hosting billed by the started hour, from €0.02/h. Rent a dedicated server, keep your saved world, and pay €0 while it is off. No subscription, no commitment."
url: https://tickserv.com/games/necesse
site: "TickServ (https://tickserv.com)"
lang: en
game: necesse
generated: 2026-09-07
---

# Your Necesse server, by the hour and subscription-free.

Start a dedicated Necesse server whenever you want to play, then shut it down: you only pay for the hours you play, and your world is kept between sessions.

Ready in minutes · stop in 1 click · €0 when off · 🎁 first hour of play free

## Why a Necesse server with TickServ

- Up to 20 players on the same server
- Private server: a generated password you share with whoever you like
- Built-in admin console, no separate client to install
- Your world saved automatically and restored on the next start
- Automatic shutdown when nobody is playing: €0 while it’s off
- A stable connection address, the same every session

## Necesse pricing

Billed by the started hour, based on RAM and performance. Server off = €0.

| Performance | vCPU | RAM | Price / hour |
| --- | --- | --- | --- |
| Eco (shared vCPU) | 2 | 4 GB | €0.02/h |
| Eco (shared vCPU) | 4 | 8 GB | €0.03/h |
| Eco (shared vCPU) | 8 | 16 GB | €0.05/h |
| Eco (shared vCPU) | 16 | 32 GB | €0.10/h |
| Dedicated CPU (dedicated vCPU) | 2 | 8 GB | €0.10/h |
| Dedicated CPU (dedicated vCPU) | 2 | 16 GB | €0.13/h |
| Dedicated CPU (dedicated vCPU) | 4 | 32 GB | €0.26/h |

Prices incl. VAT. You choose RAM and performance at creation. No subscription.

## Launch your Necesse server in 4 steps

1. **Choose your setup** — Pick Necesse, the RAM and the performance level. Server ready in a few minutes.
2. **Start in one click** — Launch the server: you get a stable connection address to share.
3. **Play with friends** — Share the address and play together. Your progress is saved automatically.
4. **Shut down when you're done** — Stop in one click, or auto-shutdown when nobody plays. Server off = €0.

## How much RAM for Necesse?

A rough guide based on your game. When in doubt, start small: you can change tier whenever you want.

| Your game | Recommended RAM |
| --- | --- |
| Up to 8 players, no mods | 4 GB |
| Up to 20 players, no mods | 8 GB |

You can change RAM at any time, without losing your save. Ballpark figures, surveyed in September 2026.

Survey sources: mesure:1sessions@2026-08-22 · https://www.gamehostbros.com/necesse-server-hosting

## Where your Necesse server runs

You pick the country when you create the server. Which countries are available depends on the performance level.

| Performance | Available countries |
| --- | --- |
| Eco (shared vCPU) | 🇩🇪 Germany |
| Dedicated CPU (dedicated vCPU) | 🇩🇪 Germany · 🇫🇷 France · 🇬🇧 United Kingdom · 🇨🇦 Canada — Quebec |

TickServ is operated by GONOTECH, a French company. If the provider is out of capacity in the country you picked, the fallback stays on the same continent.

## Frequently asked questions

### Can my friends join me?

Yes: as soon as the server starts you get a stable connection address to share with them. Nothing to install on their side beyond the game.

### Is my world kept between sessions?

Yes, at no extra cost: it’s saved before every shutdown and restored on the next start.

### What happens when I stop the server?

It costs nothing: you only pay for the hours it runs. Your world is kept either way.

### Is the server private?

Yes: a password is generated when you create it and shown in your dashboard. You can change it and give it only to your players.

### Can I run admin commands?

Yes: the server console is built into your dashboard, with no client to install.

## Necesse guides

- [Hosting a Necesse server: the complete guide](https://tickserv.com/guides/necesse-server-hosting): The server turns away clients on another version, it saves every minute, and it hands owner rights to whoever connects with no name — here is what we do about it. (markdown: https://tickserv.com/guides/necesse-server-hosting.md)
- [Playing on a private server with friends](https://tickserv.com/guides/play-with-friends): Why a server beats an open game, the password game by game, console access you can give without losing your seat, and splitting the bill. (markdown: https://tickserv.com/guides/play-with-friends.md)
- [How much does a game server cost by the hour?](https://tickserv.com/guides/game-server-cost): The real numbers: the rate per RAM tier, the monthly cost by playing rhythm, and the exact point where a subscription becomes cheaper than us. (markdown: https://tickserv.com/guides/game-server-cost.md)
- [How much RAM for your game server?](https://tickserv.com/guides/how-much-ram-game-server): The tiers per game, but above all how to tell whether your lag really comes from RAM: why adding more can make it worse, and when the CPU is what you should target. (markdown: https://tickserv.com/guides/how-much-ram-game-server.md)
- [Moving your server from another host](https://tickserv.com/guides/move-server-from-another-host): What to bring and what to leave behind, how to upload everything BEFORE switching on (so you pay nothing), and the three checks for the first start. (markdown: https://tickserv.com/guides/move-server-from-another-host.md)
- [Where to host your game server: Germany, France, the UK or Quebec?](https://tickserv.com/guides/where-to-host-your-game-server): What the country actually changes — latency, applicable law, price — and the constraint we write down plainly: our cheapest rate exists only in Germany. Changing country later does not cost you your world. (markdown: https://tickserv.com/guides/where-to-host-your-game-server.md)

## Official Necesse references

- official site: https://necessegame.com/
- dedicated-server documentation: https://necessegame.com/support/

— TickServ, https://tickserv.com/games/necesse
