---
title: "Core Keeper server by the hour, no subscription — TickServ"
description: "Rent a dedicated Core Keeper server by the started hour, from €0.02/h. Saved world, automatic shutdown, €0 when the server is off. No subscription, no commitment."
url: https://tickserv.com/en/games/core-keeper
site: "TickServ (https://tickserv.com)"
lang: en
game: core-keeper
generated: 2026-08-27
---

# Your Core Keeper server, by the hour and subscription-free.

Start a dedicated Core Keeper server whenever you want to play, then shut it down: you only pay for the hours you play, and your world is kept between sessions.

Ready in minutes · stop in 1 click · €0 when off · 🎁 first session free

## Why a Core Keeper server with TickServ

- Up to 10 players on the same server
- Private server: a generated password you share with whoever you like
- Join code shown in your dashboard, for players on a games console
- Your world saved automatically and restored on the next start
- Automatic shutdown when nobody is playing: €0 while it’s off
- A stable connection address, the same every session

## Core Keeper pricing

Billed by the started hour, based on RAM and performance. Server off = €0.

| Performance | vCPU | RAM | Price / hour |
| --- | --- | --- | --- |
| Eco (shared vCPU) | 2 | 4 GB | €0.02/h |
| Eco (shared vCPU) | 4 | 8 GB | €0.03/h |
| Eco (shared vCPU) | 8 | 16 GB | €0.05/h |
| Eco (shared vCPU) | 16 | 32 GB | €0.10/h |
| Dedicated CPU (dedicated vCPU) | 2 | 8 GB | €0.10/h |
| Dedicated CPU (dedicated vCPU) | 2 | 16 GB | €0.13/h |
| Dedicated CPU (dedicated vCPU) | 4 | 32 GB | €0.26/h |

Prices incl. VAT. You choose RAM and performance at creation. No subscription.

## Launch your Core Keeper server in 4 steps

1. **Choose your setup** — Pick Core Keeper, the RAM and the performance level. Server ready in a few minutes.
2. **Start in one click** — Launch the server: you get a stable connection address to share.
3. **Play with friends** — Share the address and play together. Your progress is saved automatically.
4. **Shut down when you're done** — Stop in one click, or auto-shutdown when nobody plays. Server off = €0.

## Frequently asked questions

### Can my friends join me?

Yes: as soon as the server starts you get a stable connection address to share with them. Nothing to install on their side beyond the game.

### Is my world kept between sessions?

Yes, at no extra cost: it’s saved before every shutdown and restored on the next start.

### What happens when I stop the server?

It costs nothing: you only pay for the hours it runs. Your world is kept either way.

### Is the server private?

Yes: a password is generated when you create it and shown in your dashboard. You can change it and give it only to your players.

### What about playing from a games console?

The server shows a join code in your dashboard as soon as it starts: that’s what console players enter. It changes on every start.

## Official Core Keeper references

- official site: https://www.corekeepergame.com/
- dedicated-server documentation: https://core-keeper.fandom.com/wiki/Dedicated_server

— TickServ, https://tickserv.com/en/games/core-keeper
